Key elements for producing orchestral mockupsMar 09, 2022
Of all these techniques, the most important ones are described in the first posts of this manual. Most importantly, if you make any mistakes during the composing process, you will not be able to fix them during the mixing or mastering process. In other words, arranging mistakes will not be fixed with good mixing.
The idea is that every step compounds the process and it is important to do each step correctly. In addition, you have to be aware of which process adds more to the project than others. This, however, will come as you experiment more and slowly refine a process that works for you.
Composing and arranging is the most important step. This includes setting good levels, distributing musical ideas, panning, and so forth. In addition, it is equally important to use a little bit of EQ to cut the low end (noise) and a little bit of ‘mood’ (around 300Hz) and ‘irritation’ (around 3.000Hz) in almost every track.
In order for you to be thinking in composition terms (and not fixing technical issues), it is important for you to keep your system organized: groups, buses, Kontakt instances, template tracks, etc.
Do not use the same reverb for every track. Use different reverbs for different groups of instruments. That will help create separation and gain clarity. Cut the low end of most of your reverbs. Decide if you will be applying reverbs during the composing or during the mixing process.
Take a rest between the composing and mixing step. This will help rest and reset your ears.
Think about mixing as a way of enhancing your music by creating more space and slightly re-adjusting levels. If you are adding reverb during this step, choose what reverb amount and length works best for each group of instruments. Have them separated in high and low as well as long and short.
Use automation to add some life and movement to your tracks. Also, think of other ideas you can automate other than the volume, such as reverb times and amounts, left and right volumes, EQ, tempo etc.